Video is currently unsupported in modV 3. We're tracking this here: https://github.com/vcync/modV/issues/521 (opens new window)
If video is required, virtual webcams such as OBS Virtual Camera (opens new window) are an option.
# Supported Media
modV handles filesystem operations, serving and hot-reloading Modules, Plugins, Images and Videos.
# Media Folder
The Media Folder is where modV will scan for your Project files.
Open the Media Folder in the File Menu by clicking "Open Media folder".
The Media Folder structure is important as it keeps track of assets relating to your Projects.
Projects are the top-level folders, e.g. the
default Project is at
. ├─ default │ ├─ image │ │ ├─ cat.jpg │ │ └─ dog.png │ ├─ module │ │ └─ Waveform.js │ ├─ palette │ │ └─ rainbow.json │ ├─ plugin │ │ └─ SlimUI.js │ ├─ preset │ │ └─ the matrix.json │ └─ video │ │ └─ youtube_rip.mp4 ├─ customProject └─ anotherProject
# Adding media
To add media to a Project, place an asset into a corresponding folder using your system's file browser.
For example, you can drag and drop an image into the
image folder, or a Module into the
# Using an image
- Add an image into the
imagefolder of a Project
- Add the
Texture 2DModule to a Group and click the Module in the Group to focus it
- In the Module Inspector, set the
imageto show a dropdown of available images
- Select the image you added into the